/ in a lesson and search for explain, drill, scenario, or mission. In the menu they are called Explain It Back, Rapid-Fire Drill, Decision Scenario, and Field Mission.
Practice blocks work in lessons only. They need a signed-in student, so they are not available on your academy’s Home page or on offer landing pages.
The four blocks
Explain it back
The student explains an idea in their own words, typed or spoken, and sees which of your key points they covered.
Rapid-fire drill
Your hardest lines, such as client objections, come one at a time. The student answers fast and sees whether the answer would land.
Decision scenario
A short branching case. The student makes the calls, sees what each choice leads to, and reaches an ending.
Field mission
A real-world task done outside the course. The student commits to a date, gets one reminder email on the day, and comes back to check in.
Explain it back
Use it right after the passage that teaches an idea worth being able to say out loud, for example “explain to a client why your method has a name”.- You write the prompt, an optional audience (“a client who thinks naming things is marketing fluff”), and two to six key points a good explanation covers. Each key point can carry a short hint.
- The student types an explanation, or records one of up to two minutes that is transcribed and can be edited before checking. They then see their answer, one line of feedback (it lands, or the one idea that would make it land), and your key points with the covered ones ticked. They can rewrite it any time.
- Settings: under Answer by, choose Type or speak, Type only, or Speak only.
Rapid-fire drill
Use it for pushback your students will actually face: objections on a sales call, tough questions from a board, a client who disagrees.- You write a title, a short setup, who is speaking (“Prospect”), and three to eight lines. For each line you add one to three points a strong answer makes, and a model answer.
- The student gets the lines one at a time and answers by typing or speaking. After each answer they see Strong, Getting there, or Missed it, with each point ticked or missed and your model answer behind Show a strong answer. The round ends with a summary of every line and their strongest answer. If any answer missed, they can Run the misses again or Start over; if every answer was strong, only Start over shows.
- Settings: a per-line Timer (a nudge, not a cutoff: when it runs out they can still finish and send), Answer by, and the Speaker label.
Decision scenario
Use it when the lesson teaches judgment under trade-offs, where the right call depends on the situation.- You write a title and a setup on the card, then click Edit scenario to build the story in a side sheet: up to ten steps made of decisions and endings.
- A decision has The situation and two to four choices. Each choice has What they do, What happens, How good it is (Strong, Okay, or Weak), and where it Leads to.
- An ending has a Verdict (Great, Mixed, or Poor), How it ends, and a Takeaway.
- Draft with AI: describe the situation in a line, and a first draft is built from your lesson for you to read through and edit. It replaces the scenario on the card, so Fayne asks first if there is one.
- The student reads the situation, makes each call, sees what it leads to, and reaches an ending that reflects the path they took, with a recap of their choices. They can try another path.
- Everything a student sees in a scenario is your own writing, so no AI runs while they play.
Field mission
Use it for the thing a lesson only pays off if students actually do: run the audit on their own files, have the conversation, ship the page. You write, on the card, the mission’s title and a sentence or two of instructions (“What doing it looks like”), and one to three check-in questions under After they do it, we’ll ask. In the settings panel you set:- Default date: the date suggested when a student commits, from Tomorrow up to In a month. The default is In a week. Students can always pick another date.
- Email a reminder on the due date: on by default. See The reminder email below.
- Your reply after the check-in: one reply for each outcome (They did it, They partly did it, It didn’t happen yet). If you leave one empty, students see a short, friendly default.
- Answers When will you do it? with a quick pick or Pick a date (up to a year ahead).
- Optionally writes a plan under I will do it when…, then clicks I’m in.
- Sees the committed card with Add to calendar (a calendar file), Check in now, and Change date.
- Checks in under How did it go?: Done, Partly, or Didn’t happen yet, plus your questions. After Didn’t happen yet they are asked What got in the way? instead (optional).
- After submitting, sees your reply for that outcome and a two-sentence Coach note written from what they told you.
The reminder email
When the reminder is on, the student gets one email, “How did it go? mission title”, at 9:00 in their own time zone on the day they picked. It links back to the mission. It is not sent if they:- already checked in, or moved the date (the new date gets its own reminder);
- committed on the due day itself;
- no longer have access to the course, or the block was removed from the published lesson.
Setting up a practice block
1
Insert the block
In a lesson, type
/ and choose Explain It Back, Rapid-Fire Drill, Decision Scenario, or Field Mission from the Practice group.2
Write it on the card
Fill in the prompt, key points, drill lines, or mission directly on the block. The card in the editor looks the way students will see it. For a decision scenario, write the title and setup on the card, then click Edit scenario to build its decisions and endings.
3
Adjust its settings
Select the block and its settings open in the settings panel on the right side of the editor. On smaller screens, use the block’s settings button instead (a scenario opens in a side sheet). See Block editor.
4
Publish the lesson
Students see practice blocks once the lesson is published. The Practice tab in course insights also reads the published lesson, so republish after adding a block.
Previewing practice blocks
In Preview, and when you view the academy as a member, practice blocks show what students will do but make no checks, send nothing, and use no credits. For example, Explain it back shows “Preview: members check their explanation here”, and a field mission shows a preview note in place of I’m in. (The note uses your academy’s audience word.)Practice in AI-generated courses
When you generate a course with AI, it can add practice blocks on its own terms:- Explain it back at most once per module, where students need to be able to explain an idea, and never in micro lessons or knowledge checks.
- Rapid-fire drills only when your material or your answers list three to eight real objections to practice.
- Decision scenarios and Field missions are never generated. Those are yours to write.
The Learning Assistant and practice
The Learning Assistant sees a practice block only as the student sees it (the prompt, the setup, the lines), plus that student’s own results in the current lesson. It coaches instead of answering: it will not write the explanation or the answers for them, or guess what the checker looks for. This holds even if you have told the assistant to just give answers.What you see as the owner
Open a course’s insights (the chart icon in the course editor, or a course in Insights) and choose the Practice tab. It appears once the published course has practice blocks.Explanations
How many students covered every key point, how often each key point is covered, and how many tries it took.
Drills
For each line, the share of students whose latest answer is strong, and the point that gets missed most.
Scenarios
Where first runs end, the choices students make at each decision, and how many reach a great ending.
Missions
The share who checked in, how many Committed, Checked in, and are Past their date, and a How it went bar from the latest check-ins.
Privacy: signals, not answers
You see signals, never your students’ words. Explanations, drill answers, the path a student takes through a scenario, and what they write in a mission plan or check-in stay private to that student. Your Practice tab shows totals across students, such as how many covered a key point or checked in, never one student’s answers or path. On Explain it back and Rapid-fire drill, students see a note saying Only you see what you write here.
AI credits
- Checking an explanation or a drill answer uses no AI credits. Neither does transcribing a spoken answer. Practice keeps working for students even when your credit pool is empty.
- A decision scenario runs no AI while students play.
- Draft with AI in a decision scenario uses 1 credit per draft (2 if the first draft needs a second pass to be valid).
- A field mission’s Coach note uses 1 credit per check-in.

